FOpenGLFrontend::OptionalSerializeOutputAndReturnIfSerialized
Allow subclass to write out different output, returning true if it did write everything it needed
Module
|
ShaderFormatOpenGL
|
Header
|
/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h
|
Include
|
#include "ShaderFormatOpenGL.h"
|
virtual bool OptionalSerializeOutputAndReturnIfSerialized
(
FArchive & Ar
)
Allow subclass to write out different output, returning true if it did write everything it needed
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