FLODUtilities::BuildMorphTargets

Build the morph targets for the specified LOD.

Windows
MacOS
Linux

References

Module

SkeletalMeshUtilitiesCommon

Header

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Public/LODUtilities.h

Include

#include "LODUtilities.h"

Source

/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private/LODUtilities.cpp

Syntax

static void BuildMorphTargets
(
    USkeletalMesh * SkeletalMesh,
    class FSkeletalMeshImportData & ImportData,
    int32 LODIndex,
    bool ShouldImportNormals,
    bool ShouldImportTangents,
    bool bUseMikkTSpace,
    const FOverlappingThresholds & Thresholds
)

Remarks

Build the morph targets for the specified LOD. The function use the Morph target data stored in the FSkeletalMeshImportData ImportData structure

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