ConvertWidgetLocation

Overload list

Windows
MacOS
Linux
Name Description

Protected function Static

FVector

 

ConvertWidgetLocation

(
    const USkeletalMeshComponent* ...,
    FCSPose< FCompactHeapPose >& InMes...,
    const FName& BoneName,
    const FVector& InLocation,
    const EBoneControlSpace Space
)

Convert widget location according to bone control space

Protected function Static

FVector

 

ConvertWidgetLocation

(
    const USkeletalMeshComponent* ...,
    FCSPose< FCompactHeapPose >& InMes...,
    const FBoneSocketTarget& Target,
    const FVector& InLocation,
    const EBoneControlSpace Space
)

Convert widget location according to bone control space

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