UAnimGraphNode_BlendListBase::RemovePinsFromOldPins

Removes removed pins and adjusts array indices of remained pins

Windows
MacOS
Linux

References

Module

AnimGraph

Header

/Engine/Source/Editor/AnimGraph/Classes/AnimGraphNode_BlendListBase.h

Include

#include "AnimGraphNode_BlendListBase.h"

Source

/Engine/Source/Editor/AnimGraph/Private/AnimGraphNode_BlendListBase.cpp

Syntax

void RemovePinsFromOldPins
(
    TArray< UEdGraphPin * > & OldPins,
    int32 RemovedArrayIndex
)

Remarks

Removes removed pins and adjusts array indices of remained pins

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss