| FEdGraphSchemaAction
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Module |
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Header |
/Engine/Source/Editor/BehaviorTreeEditor/Classes/EdGraphSchema_BehaviorTreeDecorator.h |
Include |
#include "EdGraphSchema_BehaviorTreeDecorator.h" |
struct FDecoratorSchemaAction_NewNode : public FEdGraphSchemaAction
Action to add a node to the graph
Name | Description | ||
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NodeTemplate |
Template of node we want to create |
Name | Description | |
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FDecoratorSchemaAction_NewNode() |
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FDecoratorSchemaAction_NewNode |
Name | Description | ||
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NodeType ... |
SpawnNodeFromTemplate |
Name | Description | ||
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AddReferencedObjects ( |
GC. |
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|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |
|
UEdGraphNode... |
PerformAction ( |
Execute this action, given the graph and schema, and possibly a pin that we were dragged from. |