Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintNodeBinder.h |
Include |
#include "BlueprintNodeBinder.h" |
bool ApplyBindings
(
UEdGraphNode * Node,
FBindingSet const & Bindings
) const
Attempts to bind all bindings to the supplied node.
True if all bindings were successfully applied, false if any failed.
Parameter |
Description |
---|---|
Node |
The node you want bound to. |