Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h |
Include |
#include "BlueprintFunctionNodeSpawner.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp |
static UBlueprintFunctionNodeSpawner * Create
(
UFunction const *const Function,
UObject * Outer
)
Creates a new UBlueprintFunctionNodeSpawner for the specified function. Does not do any compatibility checking to ensure that the function is viable as a blueprint function call (do that before calling this).
A newly allocated instance of this class.
Parameter |
Description |
---|---|
Function |
The function you want assigned to new nodes. |
Outer |
Optional outer for the new spawner (if left null, the transient package will be used). |