UBlueprintFunctionNodeSpawner::GetFunction

Retrieves the function that this assigns to spawned nodes (defines the node's signature).

Windows
MacOS
Linux

References

Module

BlueprintGraph

Header

/Engine/Source/Editor/BlueprintGraph/Classes/BlueprintFunctionNodeSpawner.h

Include

#include "BlueprintFunctionNodeSpawner.h"

Source

/Engine/Source/Editor/BlueprintGraph/Private/BlueprintFunctionNodeSpawner.cpp

Syntax

UFunction const * GetFunction() const

Remarks

Retrieves the function that this assigns to spawned nodes (defines the node's signature).

Returns

The function that this class was initialized with.

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