| UK2Node::GetReferencedLevelActor()
|
Module |
|
Header |
/Engine/Source/Editor/BlueprintGraph/Classes/K2Node_ActorBoundEvent.h |
Include |
#include "K2Node_ActorBoundEvent.h" |
Source |
/Engine/Source/Editor/BlueprintGraph/Private/K2Node_ActorBoundEvent.cpp |
virtual AActor * GetReferencedLevelActor() const
If this node references an actor in the level that should be selectable by "Find Actors In Level," this will return a reference to that actor
Reference to an actor corresponding to this node, or NULL if no actors are referenced