IUnloadedBlueprintData::IsChildOf

Checks whether or not the class is a child-of the passed in class.

Windows
MacOS
Linux

References

Module

ClassViewer

Header

/Engine/Source/Editor/ClassViewer/Public/ClassViewerFilter.h

Include

#include "ClassViewerFilter.h"

Syntax

bool IsChildOf
(
    const UClass * InClass
) const

Remarks

Checks whether or not the class is a child-of the passed in class.

Returns

true if it is a child-of the passed in class.

Parameters

Parameter

Description

InClass

The class to check against.

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