IEditableTextProperty::StaticStableTextId

Get the localization ID we should use for the given object, and the given text instance

Windows
MacOS
Linux

References

Module

EditorWidgets

Header

/Engine/Source/Editor/EditorWidgets/Public/STextPropertyEditableTextBox.h

Include

#include "STextPropertyEditableTextBox.h"

Source

/Engine/Source/Editor/EditorWidgets/Private/STextPropertyEditableTextBox.cpp

Syntax

static void StaticStableTextId
(
    UObject * InObject,
    const ETextPropertyEditAction InEditAction,
    const FString & InTextSource,
    const FString & InProposedNamespace,
    const FString & InProposedKey,
    FString & OutStableNamespace,
    FString & OutStableKey
)

Remarks

Get the localization ID we should use for the given object, and the given text instance

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