Module |
|
Header |
/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h |
Include |
#include "AddToProjectConfig.h" |
FAddToProjectConfig & ParentWindow
(
const TSharedPtr< SWindow > & InParentWindow
)
The parent window the dialog should use, or null to choose a suitable default parent window (the main frame, if available).