FAddToProjectConfig::ParentWindow

The parent window the dialog should use, or null to choose a suitable default parent window (the main frame, if available).

Windows
MacOS
Linux

References

Module

GameProjectGeneration

Header

/Engine/Source/Editor/GameProjectGeneration/Public/AddToProjectConfig.h

Include

#include "AddToProjectConfig.h"

Syntax

FAddToProjectConfig & ParentWindow
(
    const TSharedPtr< SWindow > & InParentWindow
)

Remarks

The parent window the dialog should use, or null to choose a suitable default parent window (the main frame, if available).

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