FFavoritedBlueprintPaletteItem::ToString

We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them.

Windows
MacOS
Linux

References

Module

Kismet

Header

/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h

Include

#include "BlueprintPaletteFavorites.h"

Source

/Engine/Source/Editor/Kismet/Private/BlueprintPaletteFavorites.cpp

Syntax

FString const & ToString() const

Remarks

We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them.

Returns

A string representation of this item.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss