Module |
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Header |
/Engine/Source/Editor/Kismet/Classes/BlueprintPaletteFavorites.h |
Include |
#include "BlueprintPaletteFavorites.h" |
struct FFavoritedBlueprintPaletteItem
Name | Description | |
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FFavoritedBlueprintPaletteItem ( |
Sometime favorites can be coming from user edited .ini files, so this converts that readable text into a favorite (since the strings are user generated, there could be some error, so sure to check its validity). |
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FFavoritedBlueprintPaletteItem ( |
Constructs a favorite from the specified palette action (some palette actions cannot be favorited, so make sure to check its validity). |
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FFavoritedBlueprintPaletteItem ( |
Name | Description | ||
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IsValid() |
Sometimes we're not able to construct favorites from specified actions, so this provides us a way to check this item's validity. |
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FString cons... |
ToString() |
We want to be able to specify some of these in .ini files, so let we have to have a readable string representation for them. |
Name | Description | ||
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operator== ( |
Checks to see if this favorite matches the specified one. |
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operator== ( |
Checks to see if this favorite represents the supplied ed-graph action (so we can match them together, and construct a favorites list). |