Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintAdapterFactory.h |
Include |
#include "MeshPaintAdapterFactory.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintAdapterFactory.cpp |
static TSharedPtr< class IMeshPaintGeometryAdapter > CreateAdapterForMesh
(
UMeshComponent * InComponent,
int32 InPaintingMeshLODIndex
)