FMeshPaintGeometryAdapterForSplineMeshesFactory::Construct

Windows
MacOS
Linux

Override Hierarchy

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/MeshPaintSplineMeshAdapter.h

Include

#include "MeshPaintSplineMeshAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/MeshPaintSplineMeshAdapter.cpp

Syntax

virtual TSharedPtr< IMeshPaintGeometryAdapter > Construct
(
    class UMeshComponent * InComponent,
    int32 MeshLODIndex
) const

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