IMeshPaintEdMode::EndTracking

[FEdMode](API\Editor\UnrealEd\FEdMode): Called when a mouse button is released

Windows
MacOS
Linux

Override Hierarchy

FEdMode::EndTracking()

IMeshPaintEdMode::EndTracking()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h

Include

#include "IMeshPaintMode.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPaintMode.cpp

Syntax

virtual bool EndTracking
(
    FEditorViewportClient * InViewportClient,
    FViewport * InViewport
)

Remarks

FEdMode: Called when a mouse button is released

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