IMeshPaintEdMode::StartTracking

Windows
MacOS
Linux

Override Hierarchy

FEdMode::StartTracking()

IMeshPaintEdMode::StartTracking()

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintMode.h

Include

#include "IMeshPaintMode.h"

Syntax

virtual bool StartTracking
(
    FEditorViewportClient * InViewportClient,
    FViewport * InViewport
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss