Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h |
Include |
#include "IMeshPaintGeometryAdapter.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp |
static void DefaultQueryPaintableTextures
(
int32 MaterialIndex,
const UMeshComponent * MeshComponent,
int32 & OutDefaultIndex,
TArray< struct FPaintableTexture > & InOutTextureList
)
Default functionality for querying textures from a mesh component which are suitable for texture painting