IMeshPaintGeometryAdapter::DefaultQueryPaintableTextures

Default functionality for querying textures from a mesh component which are suitable for texture painting

Windows
MacOS
Linux

References

Module

MeshPaint

Header

/Engine/Source/Editor/MeshPaint/Public/IMeshPaintGeometryAdapter.h

Include

#include "IMeshPaintGeometryAdapter.h"

Source

/Engine/Source/Editor/MeshPaint/Private/IMeshPaintGeometryAdapter.cpp

Syntax

static void DefaultQueryPaintableTextures
(
    int32 MaterialIndex,
    const UMeshComponent * MeshComponent,
    int32 & OutDefaultIndex,
    TArray< struct FPaintableTexture > & InOutTextureList
)

Remarks

Default functionality for querying textures from a mesh component which are suitable for texture painting

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss