Module |
|
Header |
/Engine/Source/Editor/MeshPaint/Public/MeshPaintHelpers.h |
Include |
#include "MeshPaintHelpers.h" |
Source |
/Engine/Source/Editor/MeshPaint/Private/MeshPaintHelpers.cpp |
static void ApplyVertexColorsToAllLODs
(
IMeshPaintGeometryAdapter & GeometryInfo,
USkeletalMeshComponent * SkeletalMeshComponent
)
Applies the vertex colors found in LOD level 0 to all contained LOD levels in the SkeletalMeshComponent