Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/MovieSceneToolHelpers.h |
Include |
#include "MovieSceneToolHelpers.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/MovieSceneToolHelpers.cpp |
static void ImportFBXCameraToExisting
(
UnFbx::FFbxImporter * FbxImporter,
UMovieScene * InMovieScene,
IMovieScenePlayer * Player,
FMovieSceneSequenceIDRef TemplateID,
TMap< FGuid, FString > & InObjectBindingMap,
bool bMatchByNameOnly,
bool bNotifySlate
)
Import FBX Camera to existing camera's
Whether the import was successful
Parameter |
Description |
---|---|
FbxImporter |
The Fbx importer |
InMovieScene |
The movie scene to import the fbx into |
Player |
The player we are getting objects from. |
TemplateID |
Id of the sequence that contains the objects being imported onto |
InObjectBindingNameMap |
The object binding to name map to map import fbx animation onto |
bCreateCameras |
Whether to allow creation of cameras if found in the fbx file. |
bNotifySlate |
If an issue show's up, whether or not to notify the UI. |