| ISequencerTrackEditor::AddTrack()
|
Module |
|
Header |
/Engine/Source/Editor/MovieSceneTools/Public/TrackEditors/SpawnTrackEditor.h |
Include |
#include "TrackEditors/SpawnTrackEditor.h" |
Source |
/Engine/Source/Editor/MovieSceneTools/Private/TrackEditors/SpawnTrackEditor.cpp |
virtual UMovieSceneTrack * AddTrack
(
UMovieScene * FocusedMovieScene,
const FGuid & ObjectHandle,
TSubclassOf< class UMovieSceneTrack > TrackClass,
FName UniqueTypeName
)
Add a new track to the sequence.