IPhysicsAssetEditorModule

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

PhysicsAssetEditor

Header

/Engine/Source/Editor/PhysicsAssetEditor/Public/PhysicsAssetEditorModule.h

Include

#include "PhysicsAssetEditorModule.h"

Syntax

class IPhysicsAssetEditorModule :
    public IModuleInterface,
    public IHasMenuExtensibility,
    public IHasToolBarExtensibility

Functions

Name Description

Public function

TSharedRef< ...

 

CreatePhysicsAssetEditor

(
    const EToolkitMode::Type Mode,
    const TSharedPtr< IToolkitHost >& ...,
    UPhysicsAsset* PhysicsAsset
)

Creates a new PhysicsAssetEditor instance

Public function

FOnPhysicsAs...

 

OnPhysicsAssetEditorCreated()

Delegate called when a physics asset editor is created

Public function

void

 

OpenNewBodyDlg

(
    EAppReturnType::Type* NewBodyR...
)

Opens a "New Asset/Body" modal dialog window

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