SObjectPropertyEntryBox::FArguments::PropertyHandle

Optional property handle that can be used instead of the object path

Windows
MacOS
Linux

References

Module

PropertyEditor

Header

/Engine/Source/Editor/PropertyEditor/Public/PropertyCustomizationHelpers.h

Include

#include "PropertyCustomizationHelpers.h"

Syntax

WidgetArgsType & PropertyHandle
(
    TSharedPtr< IPropertyHandle > InArg
)

Remarks

Optional property handle that can be used instead of the object path

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss