FActorDropTarget::DetachActorFromParent

Detach the specified actor from this actor

Windows
MacOS
Linux

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/ActorTreeItem.h

Include

#include "ActorTreeItem.h"

Source

/Engine/Source/Editor/SceneOutliner/Private/ActorTreeItem.cpp

Syntax

void DetachActorFromParent
(
    AActor * ChildActor
)

Remarks

Detach the specified actor from this actor

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