| ISceneOutliner::FullRefresh()
|
Module |
|
Header |
/Engine/Source/Editor/SceneOutliner/Public/SSceneOutliner.h |
Include |
#include "SSceneOutliner.h" |
Source |
/Engine/Source/Editor/SceneOutliner/Private/SSceneOutliner.cpp |
virtual void FullRefresh()
Tells the scene outliner that it should do a full refresh, which will clear the entire tree and rebuild it from scratch.