ISceneOutliner::FullRefresh

Tells the scene outliner that it should do a full refresh, which will clear the entire tree and rebuild it from scratch.

Windows
MacOS
Linux

Override Hierarchy

ISceneOutliner::FullRefresh()

SSceneOutliner::FullRefresh()

References

Module

SceneOutliner

Header

/Engine/Source/Editor/SceneOutliner/Public/ISceneOutliner.h

Include

#include "ISceneOutliner.h"

Syntax

void FullRefresh()

Remarks

Tells the scene outliner that it should do a full refresh, which will clear the entire tree and rebuild it from scratch.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss