FSequencerUtilities::GetUniqueName

Generates a unique [FName](API\Runtime\Core\UObject\FName) from a candidate name given a set of already existing names.

Windows
MacOS
Linux

References

Module

Sequencer

Header

/Engine/Source/Editor/Sequencer/Public/SequencerUtilities.h

Include

#include "SequencerUtilities.h"

Source

/Engine/Source/Editor/Sequencer/Private/SequencerUtilities.cpp

Syntax

static FName GetUniqueName
(
    FName CandidateName,
    const TArray< FName > & ExistingNames
)

Remarks

Generates a unique FName from a candidate name given a set of already existing names. The name is made unique by appending a number to the end.

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