Module |
|
Header |
/Engine/Source/Editor/SkeletonEditor/Public/ISkeletonTreeBuilder.h |
Include |
#include "ISkeletonTreeBuilder.h" |
Source |
/Engine/Source/Editor/SkeletonEditor/Private/SkeletonTreeBuilder.cpp |
void Add
(
const TSharedPtr< class ISkeletonTreeItem > & InItem,
const FName & InParentName,
const FName & InParentType,
bool bAddToHead
)
Add an item to the output
Parameter |
Description |
---|---|
InItem |
The item to add |
InParentName |
The name of the item's parent |
InParentType |
The type of items to search. If this is NAME_None all items will be searched. |
bAddToHead |
Whether to add the item to the start or end of the parent's children array |