Module |
|
Header |
/Engine/Source/Editor/UMGEditor/Public/DesignerExtension.h |
Include |
#include "DesignerExtension.h" |
virtual void Paint
(
const TSet< FWidgetReference > & Selection,
const FGeometry & AllottedGeometry,
const FSlateRect & MyCullingRect,
FSlateWindowElementList & OutDrawElements,
int32 LayerId
) const
Called to paint the extension.