UGatherTextFromAssetsCommandlet::GetConfigurationScript

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MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h

Include

#include "Commandlets/GatherTextFromAssetsCommandlet.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Commandlets/GatherTextFromAssetsCommandlet.cpp

Syntax

bool GetConfigurationScript
(
    const TMap< FString, FString > & InCommandLineParameters,
    FString & OutFilePath,
    FString & OutStepSectionName
)

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