| UObjectBase
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h |
Include |
#include "Commandlets/GatherTextFromSourceCommandlet.h" |
class UGatherTextFromSourceCommandlet : public UGatherTextCommandletBase
UGatherTextFromSourceCommandlet: Localization commandlet that collects all text to be localized from the source code.
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UGatherTextFromSourceCommandlet ( |
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EEditorOnlyDefineState |
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FParsedStringTableEntryMetaDataMap |
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ChangelistName |