UGatherTextFromSourceCommandlet

[UGatherTextFromSourceCommandlet](API\Editor\UnrealEd\Commandlets\UGatherTextFromSourceCommandlet): Localization commandlet that collects all text to be localized from the source code.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromSourceCommandlet.h

Include

#include "Commandlets/GatherTextFromSourceCommandlet.h"

Syntax

class UGatherTextFromSourceCommandlet : public UGatherTextCommandletBase

Remarks

UGatherTextFromSourceCommandlet: Localization commandlet that collects all text to be localized from the source code.

Constructors

Name Description

Public function

UGatherTextFromSourceCommandlet

(
    const FObjectInitializer& ObjectIn...
)

Overridden from UCommandlet

Name Description

Public function Virtual

int32

 

Main

(
    const FString& Params
)

Entry point for your commandlet

Enums

Name

Description

Private enum

EEditorOnlyDefineState

Typedefs

Constants

Name

Description

ChangelistName

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