References
Module
UnrealEd
Header
/Engine/Source/Editor/UnrealEd/Classes/Editor/Transactor.h
Include
#include "Editor/Transactor.h"
Source
/Engine/Source/Editor/UnrealEd/Private/EditorTransaction.cpp
Syntax
void SerializeContents( FArchive & Ar, int32 InOper)
Remarks
Functions.