Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/PackageBackup.h |
Include |
#include "PackageBackup.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/PackageBackup.cpp |
Create a backup of the specified package. A backup is only created if the specified package meets specific criteria, as outlined in the comments for ShouldBackupPackage().
true if the package was successfully backed up; false if it was not
Parameter |
Description |
---|---|
InPackage |
Package which should be backed up |
FAutoPackageBackup::ShouldBackupPackage()