ProcessBuffer

Overload list

Windows
MacOS
Linux
Name Description

Public function

void

 

ProcessBuffer

(
    UObject* InParent,
    EObjectFlags Flags,
    const FString& TextBuffer
)

Parse a text buffer and factories objects from it, subject to the restrictions imposed by CanCreateClass()

Public function

void

 

ProcessBuffer

(
    UObject* InParent,
    EObjectFlags Flags,
    const TCHAR* TextBuffer
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss