Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/EditorDirectories.h |
Include |
#include "EditorDirectories.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/EditorDirectories.cpp |
void SetLastDirectory
(
ELastDirectory::Type InLastDir,
const FString & InLastStr
)
Sets the last directory used for the specified type
Parameter |
Description |
---|---|
InLastDir |
the identifier for the directory type |
InLastStr |
the string to set it as |