GetConvertedTransformCurveData
Overload list
|
void
|
GetConvertedTransformCurveData
( const FString& NodeName, FInterpCurveFloat& TranslationX, FInterpCurveFloat& TranslationY, FInterpCurveFloat& TranslationZ, FInterpCurveFloat& EulerRotationX, FInterpCurveFloat& EulerRotationY, FInterpCurveFloat& EulerRotationZ, FInterpCurveFloat& ScaleX, FInterpCurveFloat& ScaleY, FInterpCurveFloat& ScaleZ, FTransform& DefaultTransform )
|
Please use FRichCurve version instead to get tangent weight support
|
|
void
|
GetConvertedTransformCurveData
( const FString& NodeName, FRichCurve& TranslationX, FRichCurve& TranslationY, FRichCurve& TranslationZ, FRichCurve& EulerRotationX, FRichCurve& EulerRotationY, FRichCurve& EulerRotationZ, FRichCurve& ScaleX, FRichCurve& ScaleY, FRichCurve& ScaleZ, FTransform& DefaultTransform, bool bUseSequencerCurve )
|
|
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.