Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include |
#include "ReferencedAssetsUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
Functor that starts the serialization process
Functor that starts the serialization process
Parameter |
Description |
---|---|
Search |
the object to start searching |
IgnoreClasses |
the list of classes to skip |
IgnorePackages |
the list of packages to skip |