| FArchiveState
|
Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include |
#include "ReferencedAssetsUtils.h" |
class FFindAssetsArchive : public FArchiveUObject
This archive searches objects for assets. It determines the set of assets by whether they support thumbnails or not. Possibly, not best but it displays everything as thumbnails, so...
Name | Description | |
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|
FFindAssetsArchive |
Functor that starts the serialization process Functor that starts the serialization process |
Name | Description | ||
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FArchive & |
operator<< ( |
Adds the object refence to the asset list if it supports thumbnails. |