Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ReferencedAssetsUtils.h |
Include |
#include "ReferencedAssetsUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/ReferencedAssetsUtils.cpp |
Checks an object to see if it should be included for asset searching
true if it should be searched, false otherwise
Parameter |
Description |
---|---|
Object |
the object in question |
ClassesToIgnore |
the list of classes to skip |
PackagesToIgnore |
the list of packages to skip |
bIncludeDefaults |
specify true to include content referenced through defaults |