FHierarchicalLODBuilder::BuildMeshForLODActor

Build a single LOD Actor's mesh

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/HierarchicalLOD.h

Include

#include "HierarchicalLOD.h"

Source

/Engine/Source/Editor/UnrealEd/Private/HierarchicalLOD.cpp

Syntax

void BuildMeshForLODActor
(
    ALODActor * LODActor,
    const uint32 LODLevel
)

Remarks

Build a single LOD Actor's mesh

Parameters

Parameter

Description

LODActor

LODActor to build mesh for

LODLevel

LODLevel to build the mesh for

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss