Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
Include |
#include "ISocketManager.h" |
void SetSelectedSocket
(
UStaticMeshSocket * InSelectedSocket
)
Sets the selected socket.
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
Include |
#include "ISocketManager.h" |
void SetSelectedSocket
(
UStaticMeshSocket * InSelectedSocket
)
Sets the selected socket.