ISocketManager::SetSelectedSocket

Sets the selected socket.

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h

Include

#include "ISocketManager.h"

Syntax

void SetSelectedSocket
(
    UStaticMeshSocket * InSelectedSocket
)

Remarks

Sets the selected socket.

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