| FSlateControlledConstruction | ||||||
| TSharedFromThis
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/ISocketManager.h |
Include |
#include "ISocketManager.h" |
class ISocketManager : public SCompoundWidget
Name | Description | ||
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TSharedPtr< ... |
CreateSocketManager ( |
Creates a socket manager instance. |
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DeleteSelectedSocket() |
Deletes the selected socket. |
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DuplicateSelectedSocket() |
Duplicate the selected socket |
|
|
UStaticMeshS... |
GetSelectedSocket() |
Retrieves the selected socket. |
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RequestRenameSelectedSocket() |
Request a rename on the selected socket |
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SetSelectedSocket ( |
Sets the selected socket. |
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UpdateStaticMesh() |
Updates the StaticMesh currently being edited |