FBasePinChangeHelper

Windows
MacOS
Linux

Inheritance Hierarchy

FBasePinChangeHelper

FParamsChangedHelper

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h

Include

#include "Kismet2/BlueprintEditorUtils.h"

Syntax

class FBasePinChangeHelper

Destructors

Name Description

Public function Virtual

~FBasePinChangeHelper()

Functions

Name Description

Public function

void

 

Broadcast

(
    UBlueprint* InBlueprint,
    UK2Node_EditablePinBase* InTar...,
    UEdGraph* Graph
)

Public function Virtual

void

 

EditCallSite

(
    UK2Node_CallFunction* CallSite,
    UBlueprint* Blueprint
)

Public function Virtual

void

 

EditCompositeTunnelNode

(
    UK2Node_Tunnel* TunnelNode
)

Public function Virtual

void

 

EditCreateDelegates

(
    UK2Node_CreateDelegate* CallSi...
)

Public function Virtual

void

 

EditDelegates

(
    UK2Node_BaseMCDelegate* CallSi...,
    UBlueprint* Blueprint
)

Public function Virtual

void

 

EditMacroInstance

(
    UK2Node_MacroInstance* MacroIn...,
    UBlueprint* Blueprint
)

Public function Static

bool

 

NodeIsNotTransient

(
    const UK2Node* Node
)

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