Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Kismet2/BlueprintEditorUtils.h |
Include |
#include "Kismet2/BlueprintEditorUtils.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/Kismet2/BlueprintEditorUtils.cpp |
static FBPVariableDescription * FindLocalVariable
(
const UBlueprint * InBlueprint,
const UEdGraph * InScopeGraph,
const FName InVariableName,
class UK2Node_FunctionEntry ** OutFunctionEntry
)
Returns a local variable
The local variable description
Parameter |
Description |
---|---|
InBlueprint |
Blueprint to search for the local variable |
InScopeGraph |
Local variable's graph |
InVariableName |
Name of the variable to search for |
OutFunctionEntry |
Optional output parameter. If not null, the found function entry is returned. |