FStructEditorManager

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MacOS
Linux

Inheritance Hierarchy

FListenerManager

FStructureEditorUtils::FStructEditorManager

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Kismet2/StructureEditorUtils.h

Include

#include "Kismet2/StructureEditorUtils.h"

Syntax

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Static

FStructEdito...

 

Get()

Classes

Name

Description

Public class

ListenerType

Constants

Name

Description

ActiveChange

The current reason why a structure is being updated

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