ULayersSubsystem::Initialize

Prepares for use

Windows
MacOS
Linux

Override Hierarchy

USubsystem::Initialize()

ULayersSubsystem::Initialize()

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Layers/LayersSubsystem.h

Include

#include "Layers/LayersSubsystem.h"

Source

/Engine/Source/Editor/UnrealEd/Private/Layers/LayersSubsystem.cpp

Syntax

virtual void Initialize
(
    FSubsystemCollectionBase & Collection
)

Remarks

Prepares for use

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