| UEdGraphNode::GetNodeTitle()
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/MaterialGraph/MaterialGraphNode_Root.h |
Include |
#include "MaterialGraph/MaterialGraphNode_Root.h" |
Source |
/Engine/Source/Editor/UnrealEd/Private/MaterialGraphNode_Root.cpp |
virtual FText GetNodeTitle
(
ENodeTitleType::Type TitleType
) const
Gets the name of this node, shown in title bar