SEditorViewportToolBarButton::FArguments::IsChecked

Checked state of the button

Windows
MacOS
Linux

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/SEditorViewportToolBarButton.h

Include

#include "SEditorViewportToolBarButton.h"

Syntax

WidgetArgsType & IsChecked
(
    const TAttribute< bool > & InAttribute
)

Remarks

Checked state of the button

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