FLevelEditorPlayNetworkEmulationSettingsDetail

Details customization for FEditorPlayNetworkEmulationSettings

Windows
MacOS
Linux

Inheritance Hierarchy

TSharedFromThis

IPropertyTypeCustomization

FLevelEditorPlayNetworkEmulationSettingsDetail

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlayNetworkEmulationSettings.h

Include

#include "Settings/LevelEditorPlayNetworkEmulationSettings.h"

Syntax

class FLevelEditorPlayNetworkEmulationSettingsDetail : public IPropertyTypeCustomization

Remarks

Details customization for FEditorPlayNetworkEmulationSettings

Functions

Overridden from IPropertyTypeCustomization

Name Description

Public function Virtual

void

 

CustomizeChildren

(
    TSharedRef< IPropertyHandle > Prope...,
    IDetailChildrenBuilder& ChildBuild...,
    IPropertyTypeCustomizationUtils& C...
)

Called when the children of the property should be customized or extra rows added

Public function Virtual

void

 

CustomizeHeader

(
    TSharedRef< IPropertyHandle > Prope...,
    FDetailWidgetRow& HeaderRow,
    IPropertyTypeCustomizationUtils& C...
)

Called when the header of the property (the row in the details panel where the property is shown) If nothing is added to the row, the header is not displayed

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